Thank you for your interest to learn more about Sketch! Here you can find information and media about our app. We’re always interested to learn what you’ve written about Sketch, so please get in touch with us at [email protected].
Sketch is a vector-based design tool for Mac with a focus on screen design. It’s used primarily by screen designers who create websites, icons, and user interfaces for desktop and mobile devices. For beginners and industry professionals alike, Sketch’s powerful and easy-to-use tools allow designers to focus on what they do best; design.
From its conception Sketch was tailored to the needs of digital designers and it shows in every fibre of the app. Since then, Sketch’s popularity and fan-base has been ever increasing, and is now widely-recognized, and the design tool of choice for many digital companies and startups throughout the world.
Sketch’s functionality is extended thanks to our fantastic third-party developers who have created many plugins to help speed up the design workflow. Sketch also integrates seamlessly with many prototyping and collaborating apps.
We’re committed to introducing the next generation of designers to Sketch, by providing educational discounts of 50% to students, teachers, and academic institutions. We also strive to help teams and companies adopt Sketch by offering volume discounts.
If you are looking to cover Sketch, please download our fully-featured trial version.
Sketch boasts a wide variety of features and tools to help in every stage of the design process, from creating wireframes to exporting artwork to be used in production. Here is just a handful of Sketch’s most popular, and best-loved features. To see them all, please refer to our documentation.
Sketch contains everything a designer would need in their toolkit. From tools to inserting objects into the Canvas, transforming, combining, and organizing layers – we’ve got it.
Designs created in Sketch are made up of vector shapes, meaning everything can be easily edited. Creating, and combining shapes are done in a way that is non-destructive so they can be adjusted at any time.
In every web and application design, there are repeating elements such as buttons, headers, and cells. Symbols is a powerful feature that allows you to re-use created elements throughout the document. Make changes to the Symbol master, and see those changes update instances in the design.
Much like with Symbols, different layers may share common styles, such as the same fill and border colors. Designers can create libraries of styles used by shape and text layers, to quickly apply and update to different layers throughout their document.
Designers need to account and design for different screen sizes, and in Sketch, it’s a cinch. Simple resizing rules applied to layers dictate how they should behave when a group layer or Symbol is resized. No need to define individual assets for every device size.
Smart Guides is one of the most crucial features in Sketch, allowing designers to correctly align and place objects on the Canvas. The feature is also much-loved by developers who need exact pixel measurements for implementation.
Designers thrive on pixel precision, and we know it. Ensuring layers and vector points sit on whole pixels is easy, with size and position values clearly outlined in the Inspector, along with pixel-fitting preferences and pixel rounding tools.
Plugins are an important part of Sketch’s ecosystem and they can be installed to extend its functionality. Almost all plugins have been created by third-party developers and can be downloaded for free, or purchased from the developer.
All of the standard shapes in Sketch can be edited in our vector editor, but it is here that new shapes can be created with the Vector Tool. Perfect for creating icons and abstract shapes.
Although Sketch is very much a vector-based application, images and photographs are common features of mockups. Sketch contains bitmap tools that help reduce the time spent switching between applications.
When a design has been mocked up and ready to implement, assets drawn in Sketch such as icons and custom elements can be exported in a variety of ways. Export to multiple scales for different screen resolutions in bitmap and vector filetypes from just one layer.
Preview designs on the device the design is intended for with Sketch Mirror. Sketch will generate a sharable link that can be viewed in the browser on a local network. Sketch Mirror is also available as a native counterpart iOS app available on the App Store.
Alongside the ability to export to bitmap and vector files, it’s possible to export parts of a design as code. Copy a layer’s style as CSS attributes, and SVG code for vector shapes. Ideal for web designers.
Sketch Cloud is a free service (currently in beta) that allows designers to upload their documents and share them with the world. Documents can be uploaded publicly and privately with password protection.
Sketch’s Canvas is inifinte in size, meaning designers aren’t just limited to a single fixed frame. This allows them complete freedom to design without having to worry about running out of room.
Artboards are fixed frames that sit on Sketch’s inifinte Canvas. When creating a responsive web design, Artboards can be used as a handy way to represent different screen sizes, or perhaps even multiple views of a mobile app.
Grids in design have long been the keys to consistency, and it’s no different in Sketch. Square and Layout grids can help ensure designs maintain rhythm, no matter if they’re icons, websites, or UI.
Templates open as new Sketch documents, pre-populated with layers so a designer can begin working right away. Sketch contains many, including an iOS UI Design template, as well as one for Android’s Material Design.
Here you can find videos, screenshots, and logos for Sketch. All graphics are high-resolution retina images. You can download each asset separately or download the full presskit resource package.
You can use this embed code on your site:
1 <iframe width="560" height="315" src="https://www.youtube.com/embed/YdIeiCyKwpI" frameborder="0" allowfullscreen></iframe>
The light logo works best on light backgrounds. The dark one is designed for dark ones. Use the symbol only if the space is limited.
Only use the Mac app icon when referring to the product. Use the ones below for general branding.
Keep at least one Sketch symbol worth of space between the logotype and surrounding elements. The examples below are precise but we think your best guesstimation will be fine.
When using only our Sketch symbol, leave approximately 50% whitespace (half a Sketch symbol) between our symbol and surrounding elements.
We would appreciate it if you don’t modify or embellish Sketch brand assets in any way, such as by changing the design or color of our symbol, thanks.
Please don’t add other logos or taglines to our logo.
Sketch was founded in early 2008 by Pieter Omvlee and Emanuel Sá and is a privately-owned, distributed company based in The Hague, Netherlands.
Over the years, Sketch has received acclaim, and awards in the form of the App Store’s annual Best Of lists, the prestigious Apple Design Award in 2012, and a Net Award for App of the Year in 2015. Its customers include many top startups, and Fortune 500 companies the world over.
The team has grown to 32 people, and is spread throughout three continents.
Want to know more? We would love to hear from you, please get in touch with us at [email protected].
Facts and Links
- Sketch for Mac
- System Requirements – macOS Sierra (10.12.2) or newer
- Locales – English
- Standard License – $99 USD with one year of updates
- Educational License – 50% off incl. volume purchases. Free for academic institutions.
- Employees – 32
- Location – The Hague, Netherlands
- Press contact – Pieter Omvlee